Final outcome and Evaluation

Below is a collection of images taken after my final assessment.

Overall I am extremely happy with the result of this project, and love how clearly you can see that I have continuously developed my work, throughout the design process.

To ensure I am evaluating my work in as much detail as possible, I have broken this look down in to sections, evaluating how well each stage went. Additionally at the end I have written an overall evaluation, stating and justifying my strengths and weaknesses.

Base layer – On this occasion, I used water based face paints to create the base layer of colour across the face, neck and chest. Personally, I believe the coverage on the neck and chest is flawless. However, as seen in some of the photos above. there are a few areas of lighter coverage on the face. During my formative assessment, I used water based paints on the neck and chest, and created a second layer of colour over the face, however I used grease paints for the base layer on the face. Therefore, I think grease paints worked much more effectively as a base layer for the face, as it prevented any patching from sweating.

Paint splatter – I used water based face paints to create paint splatter all over the face and chest area. Using an extra watery brush, I added white, black , multiple shades of grey, and a metallic sliver, as paint splatter. This helped to create a stipple effect, giving my model a more realistic stone like appearance. I toned down the amount of splatter in this look, compared to my formative assessment, as I didn’t want the splatter to be too overpowering and drown out all of the extra details I had added in to my design.

Line work – I payed close attention to detail when creating intricate line work throughout the base, to help give the skin a more stone like appearance. Adding the line work ensured my models skin dint look too flawless or doll like, as a stone has a very rough surface.

Shading – I used eye shadows to create shading around the temples, cheekbones, nose, eyes, neck and collar bones. This really helped emphasise the idea that this creature was living, assisting in bringing my whole idea to life. I am really pleased with the result of this as I feel I created a very even colour within the shading, and blended it seamlessly in to the base, to prevent any harsh lines from forming.

Moss – To create the moss, I used a combination of face paint, and fullers earth. Firstly, using a stipple sponge, I applied a base layer of dark green, then built up the colours using lighter greens and browns. Once I was happy with the colour, I applied a thin layer of spirit gum over the top of the paint, allowing me to stick some fullers earth on top of the design. After I applied the adhesive, I sprinkled a small amount of fullers earth powder over the area to ensure I created a realistic texture.

Fullers earth – Not only did I apply the fullers earth powder on to my moss, but I used the clay to create a hyper-realistic stone texture, all over the face, neck and chest of my model. When looking at stones, they never consist of only one colour or texture, and I wanted to clearly represent this in my design. I am so glad I chose to use fullers earth as I feel it makes my ideas extremely clear, and further emphasises that this creature is made of stone. I also love that not only does the fullers earth add another colour in to this design, but the cracked texture really helps to create a realistic finish.

Prosthetic application – During this design, I used spirit gum to apply faux ivy over my models chest. I didn’t add excessive amounts of greenery, as I wanted to imply that this creature was ageing, but not particularly old. Adding the greenery not only helps me showcase another skill of mine, but helps further develop the idea that this character is living, as the moss and ivy show signs of new life.

Hair – For this look, I applied a grey face paint throughout the hair, to give a great coverage option, that was quick and easy to remove. I am really impressed with how this looks, as where I applied the face paint with a brush the colour pay off is not totally even. However, I don’t think this is a bad thing. Once again, I believe it adds to the idea that this creature is made form stone – because as I previously noted, stone s far from perfect ! I also added a few ivy leaves in to the hair, to ensure the design was consistent throughout.

Overall I am extremely happy with this design and feel like it showcases the best of my skills very well. I always ensure to carefully plan out the process before beginning a look, and pay extremely close attention to detail, and I feel this is apparent in my design.

If i created this look again I would defiantly pay even closer attention to the coverage of the base layer on the face, even if that meant I applied prosthetics over patchy areas, in an attempt to mask them. I would also add a grey liner in to the water line, but I couldn’t apply this in my assessment as my client has sensitive eyes.

Published by Megan Hoff

A level 3 production arts makeup student at Fareham college.

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